



Marketing model of the proposed and built childrens’ splash pad, Rush Out Gush Out, for Disney Cruise Line.
Majority of modeling was done in Maya while some parts of the playground existed in Sketchup. Final project used a custom vertex-paint shader as well as a custom ocean shader for full wave displacement based on the Gerstner wave model. Project was assembled in Unreal and utilized triplanar, vertex painted, and UV’d materials. Lit and rendered with Lumen through the Sequencer and Movie Render Queue.
